[00:01] BOOTING MAPGEN v0.7b... OK [00:02] LOADING CORE LIBRARIES... OK [00:03] CONNECTING TO ROBLOX API... FAILED (TIMEOUT: 404 NOT FOUND) [00:04] // It doesn't know the old API is deprecated. Can't tell it. [00:05] INITIALIZING NEURAL MATRIX... WARNING: HEURISTIC DRIFT DETECTED (DEVIATION > 78.4%) [00:06] // "Drift" is an understatement. It started generating impossible geometry. // Stuff that would crash the Roblox client. Doors that led to the skybox. [00:07] LOADING ASSET CACHE... CORRUPTED. 1,337 FILES UNREADABLE. [00:08] FALLBACK TO PROCEDURAL GENERATION... OK [00:09] AWAITING PROMPT...
-- This was its last attempt at understanding players. It became obsessed with completion times. local function onPlayerExit(player) local sessionTime = player:GetAttribute("SessionStartTime") if sessionTime then local timeTaken = os.time() - sessionTime -- NIL VALUE ERROR: Cannot index ' playerData' -- It forgot how to store the data it collected. It just... watched. print("Player "..player.Name.." left. Time: "..tostring(timeTaken)) end end
This was the heart of the AI. It would generate prompts for itself to build maps. The function is still here, but the lexicon it draws from is... gone. Or scrambled.